class
IValidating
package haxe.ui.validation
A object that supports validation. Objects of this type
will delay updating after property changes until just before the renderer
renders the display list to avoid running redundant code.
will delay updating after property changes until just before the renderer
renders the display list to avoid running redundant code.
depth:Int
The component's depth in the display list, relative to the stage. If
the component isn't on the stage or it isn't a component,
its depth will be -1.
Used by the validation system to validate components from the down top.
the component isn't on the stage or it isn't a component,
its depth will be -1.
Used by the validation system to validate components from the down top.
id:String
isComponentOffscreen:Bool
get_depth():Int
get_id():String
get_isComponentOffscreen():Bool
set_depth(value:Int):Int
set_id(value:String):String
updateComponentDisplay():Void
Update the display of the object. All objects update the display at the
same time.
same time.
validateComponent(nextFrame:Bool = true):Void
Immediately validates the object, if it is invalid. The
validation system exists to postpone updating a object after
properties are changed until the last possible moment the
renderer renders the display list. This allows multiple properties to be
changed at a time without requiring a full update every time.
validation system exists to postpone updating a object after
properties are changed until the last possible moment the
renderer renders the display list. This allows multiple properties to be
changed at a time without requiring a full update every time.