class
MathUtil
MAX_INT:Int
MIN_INT:Int
clamp(v:Null<Float>, min:Null<Float>, max:Null<Float>):Float
distance(x1:Float, y1:Float, x2:Float, y2:Float):Float
max(numbers:Array<Float>):Float
min(numbers:Array<Float>):Float
round(v:Float, precision:Int = 0):Float
roundToNearest(v:Float, n:Float):Float
wrapCircular(v:Float, max:Float):Float